Have you wondered how chests in dungeons are always full of treasure for every member of the party? Or how traps can fire never run out of ammo? 

In Dungeon Intern you play as a sneaky goblin who needs to make sure his dungeon is working  as intended. Keep your traps active and your adventurers alive byby giving them the tools they need to reach the exit...

But be careful! Do not get caught or they will start suspecting something! More and more adventurers will keep entering the dungeon as time goes on. If their sus bar is completely filled, they will realize the dungeon is fake and the game is over. 

Your aim is to get the best score by keeping adventurers alive and raising their sus bar as little as possible.  

Controls: 

WASD : Move 
E : Interact
Q : Grab and drop items
Tab: Zoom In / Out

A few tips:

  • Adventurers get suspiscious if they see you in their field of vision
  • Make sure to recharge the arrow traps with ammunition or the heroes will get sus
  • Make sure adventurers find water to extinguish fires and antidotes to get cured from poison. Some of them are stupid and will get hurt
  • Give the adventurers a shield to block the arrows from the traps

Credits:

Art and sprites :
Vittorio Terzi

Development:
Samuele Lo Iacono, Matteo Mangioni, Oscar Pindaro

Music and sound effects:
Hakim El Achak
with some help from: https://freesound.org/

Fonts:
FFT_TUSJ font by Magnus Cederholm
ACTION_MAN font by Iconian fonts

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsWauhaus Production, matmangio, Vick_neko, Aikirio
GenreAdventure
Made withGodot
Tags2D, Dungeon Crawler, Fantasy, Godot, Management, Pixel Art, roles-reversed, Stealth

Comments

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Bel gioco ragazzi!

(+3)

Cool and hilarious idea. The graphic is very well done and the music is very catchy 😍